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Supply Lines as World Building

One of the easiest ways to continue building a campaign world and add depth to the game environment is to question the supply lines required to allow the world, or any given area, to function properly. Building supply lines allows players to see a more complete version of the world, as well as providing an interesting backdrop for adventures.

In addition to using supply lines as a place for raiders and thieves to attack merchants and adventure groups, using the depots, warehouses, and bases for these suppliers provides a new and interesting place for encounters, whether they be combat related or not. The new environment will provide a chance for players to show off their ingenuity by taking advantage of circumstances that aren’t always there, such as causing a leak in a brewery to slick the floor, or using the kiln of a smelter to dispose of evidence.

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