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Wizards Lost Me At Podcast
The one thing the campaign for Fourth Edition DnD that really annoys me is the over-use of the podcast.
In the past, I’ve loved reading the blogs for Wizards. It gave me a great insight into what was coming up, and what the thinking was for different things. Lately, however, it seems as if a great deal of information is being released primarily, if not only, through their podcasts. Which is terrible for me, because I can’t stand to listen to them.
I’m not singling Wizards out here. This isn’t a comment on the quality of their podcasts or anything of the sort. I simply can’t sit through any podcast. I have ADD, and if I can’t scan the entirety of it to find what is relevant to me, what I’m interested in, and what is being offered, I can’t stand to sit through these things.
So why aren’t they offering at least transcripts of these podcasts for people like me, who want to hear this information but can’t sit through the podcast itself?
Is there something I’m missing? Am I alone here? Anyone who can point me to a place where I can find transcripts or who will type them up for me will forever be my friend.
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4 Responses to “Wizards Lost Me At Podcast”
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You are not alone.
Journalism seems to be highly under-rated all of the sudden… not just in gaming, but all over.
Podcasts suck for the reaons you mention as well as many others.
A) As you say, there’s no easy way to skim.
B) You don’t always have access to headphones to not bother people around you.
C) Few people have a good “radio voice” or can write tightly scripted dialogue. The written word is often a much more appropriate medium for the message.
D) What about the hearing impaired?
There are more reasons podcasts suck, but I’m too tired to continue.
I listen to a few podcasts, but I agree it’s fairly unreasonable for Wizards to release the bulk that way. The saving grace for me is heading over to ENWorld and finding that everyone’s picked it apart for me.
Dave T. Game’s last blog post..The Pain of Campaigning I: Story and Pre-Game Decisions
Well, first off, drop the term “realistic.” There’s nothing realistic about what Bullseye does, and bullseye-level skills are just a thin cover for acts as unrealistic as any spell or psychic ability. “It’s realistic” should never be allowed as a defense in the first place.
The real question is “does this kind of power (and it is a power, no matter what the game term for it is) fit the kind of game/story we’re aiming for, here?”
If it doesn’t, it’s out. If it does, the problems are just ones of tinkering with the details.
[…] but I do keep an eye on them because they’re the one in charge of all things D&D. Wizards lost me at podcast is an article dealing with the way WotC broadcasts some of its content and I’d be very […]